Paper Reading - Charting Subtle Interaction in the HCI Literature
Charting Subtle Interaction in the HCI Literature
Author:
Henning Pohl, Andreea Muresan, Kasper Hornbæk, CHI 2019
Keywords
Subtle interaction, subtle, interaction, quality, review, survey
WHAT
- Assumption about the interaction and its goals - Technology and Style of the interatction - voice 
- touch 
- gesture 
 
- Characteristic Quality of the interaction - fluid 
- intuitive 
- playful 
 
 
- Style is easily defined, but Quality depends on the interplay of user interface elements and mechanics as well as on personal preferences. 
- Definition of “Subtle” - “Providing input to, or receiving output from, systems without being observed. The primary goal is the development of a suite of technologies that enable users to leverage always-available computing without compromising privacy or social interaction.” - by Anderson et al.
 
WHY
- frequently used 
- conbines several qualities 
- Fraser Anderson: Supporting Subtlety with Deceptive Devices and Illusory Interactions. - subtle interaction as providing input to, or receiving output from, systems without being observed
 
HOW
- characterising the notion of subtle is to collect a large sample of papers using structured search techniques 
- against using the synonym for subtle 
- 1347 papers in total, 311 papers in SIGCHI, SIGMOBILE, and SIGMM, 55 papers includes in the final dataset - CHI papers and posters are the largest contributors to this dataset. 
- filtering standard - use subtle to describe an interaction (e.g., an input users do, a feedback they receive, the way things are displayed or worded, or the overall flavor of the interaction/ experience). 
- only refer to subtle in passing or as a filler word 
- only use subtle to describe how the environment changed outside of an interaction 
- only use subtle to describe how people acted outside of an interaction 
- only use subtle for human-human interaction 
 
- 2 authors for evaluating (33 papers in), 1 author for an independent third opinion (22 papers in) 
 
Result
- 2 “subtle” definition - hiding from others 
- noticeable to oneself 
 
- 2 further variations - nudging - to influence user behavior in a less overt way
 
- to do less - input techniques, where interactive devices and applications are presented
 
 
- Non-intrusive - Center: user’s own perception, particularly their attention - feedback modalities or notification approaches
 
- Benefit - does not demand a large amount of attention from users 
- preventing overload or obtrusiveness, closely related to distraction 
- not disturbing other people 
- additional aesthetic benefits - Hansson and Ljungstrand : blending with clothes
 
 
- Empirical Approach - measuring reaction time (including failure to react)
 
 
- Hiding and Deception - Center: something hidden from observers or, when not hidden, designed in a way that deceives them 
- Benefit - main driver: the low social acceptability of technology use 
- users can continue to use a device where this otherwise might not be appropriate - The Glance Mug: designed to allow hidden searches for information while in a meeting
 
- keeping things private 
 
- Empirical Approach - to observe an action or feedback and then inquiring whether they noticed it 
- to evaluate the usability of systems that engage in hiding and deception 
 
- Ethics issues - private 
- support “interactions that are more secretive” - increases “the probability that the interactions go unnoticed and observers remain unoffended.”
 
- off-setting subtleness and negotiating permission 
 
 
- Way to do less - Center: input 
- Benefit - Non-intrusive 
- space-saving 
- convenience 
 
- Empirical Approach - the technical performance of the presented input devices - the gesture recognition accuracy
 
 
 
- Nudging - Center: the act of influencing in a gentle way 
- Benefit - have minimal impact on the viewing experience 
- calmness 
- lower demands on effort and attention 
 
- Empirical Approach - the success of directing users 
- subjective measurements ofexperiences - asking participants to rate distraction after using EmotionCheck
 
 
 
- Orthogonal Uses of Subtlety - Center: boundaries of subtleness
 
Discussion
- Synthesizing Subtle Interaction - Purpose - allow users to remain focused elsewhere, yet also does not disturb others around them 
- the main difference: whether they focus on the user or on others 
- reduced intrusion 
- done on the side without severely impacting a primary task 
- nudging remains in the background 
 
- Benefit - increase social acceptability 
- increase calmness in single-user scenario 
 
- Method - Methods to reduce intrusion - (1) reduced intensity - detect small movements
 
- (2) reduced fidelity - work with coarse actions
 
- (3) reduced frequency - only require infrequent user input
 
 
- Methods to evaluation - (1) measuring the time it takes participants to react to a stimuli 
- (2) asking participants about their experience 
- (3) analyzing user behavior 
 
 
- Potential ethics issues - the question of how much control users have and how much systems respectively act without being explicitly instructed to 
- Being intrusive - main goal
 
- Hiding - extending to others
 
- Deception - an added user intent to further conceal an interaction
 
- Nudging - the user is influenced in a non-intrusive way
 
- Doing less - a consequence of designing input methods
 
 
 
- Open Questions Around Subtle Interaction - Technical Challenges - the threshold that targets non-intrusiveness needs to be more precisely defined
 
- Empirical Approaches - empirical approaches for subtlety of one’s own interactions are lacking 
- no commonly agreed-on threshold to denote what reaction times are considered subtle 
 
- Quantifying Subtleness - lacking quantitative measures that make those degrees concrete and measurable 
- lacking a way to put subtleness in relation to other measures 
 
- Ethics - negotiating permission: howto handle consent
 
- Social Acceptability - such systems potentially have a strong impact on social acceptability if uncovered 
- deliberate effort to deceive others 
 
- Relationship to Other Qualities - increasing interest in different kinds of interaction
 
 
