Paper Reading - Shape-Changing Interfaces:A Review of the Design Space and Open Research Questions
Shape-Changing Interfaces: A Review of the Design Space and Open Research Questions
Author
Majken K. Rasmussen, Esben W. Pedersen, Marianne G. Petersen, Kasper Hornbæk, CHI 2012
Keywords
Shape-changing interfaces; shape displays; organic user interfaces; actuated interfaces; non-visual actuators
WHAT
- review existing research on shape-changing interfaces - Analyze the change in shape, the dynamics of change, the interaction, and the design purposes 
- Discuss open research questions and under-researched areas 
- Provide an overview of the design possibilities in shape-changing interfaces 
- Outline open research questions 
 
WHY
- Point design, not the design space 
- Technical, not artistic/psychological 
- Rarely tangible interfaces 
HOW
- Scoping review
Results
- Types of change in shape - orientation, form, volume, texture, viscosity, spatiality, adding/subtracting, and permeability
 
- Types of transformation - Kinetic parameters - Velocity, path, direction, space 
- provide few details on how the transformation occurs 
- movements often are complex and thus hard to express in text 
 
- Expressive parameters - Association 
- Adjectives 
- designer’s intention with the movements tend to be rather subjective and provide little information about the movements necessary to obtain it 
- rare studies of how users actually experience the prototypes 
 
 
- Interaction - No interaction - shape change is used solely as output
 
- Indirect interaction - shape change occurs based on implicit input
 
- Direct interaction - shape change is used as both input and output
 
 
Purposes of shape change
- Functional Aims - Communicate information 
- Dynamic affordances 
- Haptic feedback 
 
- Hedonic Aims - aesthetical 
- emotion 
- Stimulation and provocation 
 
- Explorative - technical 
- aim at increasing our understanding of the materials involved in shape change 
 
- Toolkits for Programming 
Discussion
- Purpose 
- Design Space 
- User Experience 
- Limitation 
