Paper Reading - Human–Computer Interaction on the Skin
Human–Computer Interaction on the Skin
Author
JOANNA BERGSTRÖM and KASPER HORNBÆK, ACM Computing Surveys
Keywords
Skin input, on-body interaction, tracking technologies
WHAT
- what skin input is, 
- which technologies can sense input on the skin, 
- how to give feedback to the user 
WHY
- enable new input types 
- free people from carrying mobile devices and extends input areas to support off-screen input 
- help to achieve better user experience and effectiveness 
HOW
- exact queries 
- forward chaining reference search 
- screening 
- inclusion 
Results
- Input on the skin - Types of input: tapping, touch gestures, deformation of the skin, varying the area of skin contact 
- Location of input: hands and the fingers, wrist and forearm and others 
- Evaluating input on the skin: user studies 
 
- Technology for skin input - Types of Sensing - Optical - Motion capture systems 
- Image processing 
 
- On-skin - sound or ultrasound
 
- Touch - capacitive touch sensors, piezo-electrical sensors, and pressure sensors
 
 
- Technical Performance - Recognition accuracies 
- Resolution 
- Movement of the user 
 
 
- Designing for the skin - Mapping Input to the Features of the Skin - Layout - Input performance 
- Untangle how the displayed targets are organized on the skin 
 
- Landmark 
 
- Feedback for Skin Input - Visual feedback 
- Audio feedback 
 
 
Challenges
- Toward Expressive Input - how to use the skin for expressive input
 
- Real-Life Use of Skin-Based Interfaces - how to transfer on-skin interaction from the laboratory to real use
 
- Designing Skin Input and Output - how to map user interfaces to the skin
 
